EONFORM DOCUMENTATION A WORLD IN THE MAKING

NODE COVERAGE / Primitive

Cellular.

Primitive · Stable type: Cellular

This is a working record. A tested subset does not mean every setting, platform, graph or output is supported.

01 / GPU IMPLEMENTATION

Current progress

GPU subset tested

Hash, Distance Inv, Distance 2 Inv and Distance Diff have selected-output GPU coverage. A Hash → Warp / Perlin → Warp Combine fixture passed resident CPU/GPU and cached-window checks through 2017×1313 on Windows D3D12. Distance to Edge remains excluded; other settings and platforms remain separate gates.

Evidence record: GPU_GRAPH_EXECUTOR.md

02 / VALIDATION

Related tests

Only explicitly reviewed test associations are shown. Other tests may also cover this node.

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