EONFORM / USER GUIDES
Learn by making.
Practical guides for building terrain and using its data in Unreal Engine.
New to EONFORM? Begin with Make your first terrain ↗
6 GUIDES
Start here
Make your first terrain
Create a graph, preview it, and generate your first Mesh Terrain region.
READ THE GUIDE →Terrain graphsBuild and reuse graphs
Connect terrain and masks, edit node settings, and compose saved graphs.
READ THE GUIDE →WaterCreate rivers, lakes and seas
Generate water in your terrain graph and place Unreal Water bodies on selected regions.
READ THE GUIDE →Terrain outputWorld size and regions
Choose physical dimensions and sampling, then manage loaded terrain regions.
READ THE GUIDE →MaterialsMake biome material data
Create a biome profile, assign it with a mask, and configure its surface.
READ THE GUIDE →PCG & vegetationUse terrain data in PCG
Build vegetation suitability and connect it to an editable Unreal PCG graph.
READ THE GUIDE →